The game’s finally out, been playing it for the last few days. Awesome stuff! I got into making Flash games to create experiences like this game so it’s major inspiration for me. It’s 16 levels with a built in save system, so you can come back and finish it anytime.
Tarwin of Touchmypixel left a comment informing me of this new trailer for their Scarygirl Flash game. Looks sweet!
This looks like some amazing Flash stuff. I’m wondering how they’re pulling off so much parallax and smooveness. Looking at their blog, it looks like he’s using bitmapData for rendering, using spritesheets and BIT-101’s BigAssCanvas class to work around sprite size limitations.
The trailer definitely increased my expectations. Over 14 levels of goodness. Coming soon to www.scarygirl.com. Just not soon enough!
I was Interneting when I found this bit of coolness. Scarygirl is a platform game based on the Scarygirl line of toys and fun things. The game is by Touch My Pixel, which seems to be a cool Australian Flash game+web company. It’s not out yet but it looks cool as hell!
It’s funny to see this because I totally recognized the Scarygirl site. A year ago I had bought some cool vinyl figurines at a music store in Long Beach and I wanted to find out who made them. I ended up finding Scarygirl on that search — I’m not sure if any of my figurines are from that series.
Anyway, the game looks awesome and the guys at Touch My Pixel have a nice blog so check it out for updates on the project.