Donut Get! running on Windows Phone 8
Earlier this year I jumped into Windows Phone 8 when I got a Nokia Lumia 920. I’d been using an iPhone 3G for about 4 years and was ready to move on to something a bit more… modern. While Windows Phone has its crappiness (you mean I can’t save image attachments from e-mails???), iOS had its fair share of crappiness early on as well (no copy & paste???).
It was great to have a new fancy phone but I had an empty place in my heart because I couldn’t play my Sokay Games on my phone… 🙁
Bless the gurus at Unity for bringing the Windows Phone 8 exporter to Unity 4, and for free as well!
A couple weeks ago I tested out the WP8 exporter by doing a quick port of Donut Get! I got it working within an hour. I still need to polish it for release, but it was surprising how little extra it required me to get it running. In this post I will cover some of the process and the gotchas I encountered along the way.