This is one of the most awesome games I’ve ever seen. You shouldn’t be surprised that it’s so amazing, its contents consist of ladies slapping the crap out of eachother! Comedy and genius.
Here’s a YouTube video of the gameplay. Watch and be amazed as the drama unfolds.
Since it’s so much easier to post links to other peoples’ material…
Relating to an earlier post by Chris - A Day at the Wiicade - where he was exploring the possibilities of Wii & Flash, here is Wiiflash!! Wiiflash is what Chris was waiting for, actually this still won’t be enough for him… but apparently this software not only takes the data from the Wii controller but it passes it along to Flash so you can make things move by tilting and swinging and whatnot. This is possible by connecting Wii remote to a computer through Bluetooth. So no native Wii support still but this is better for sure!
It would be great if Nintendo would acknowledge the possibilities with Flash gaming on Wii, but it seems unlikely because they’d rather have you buy Virtual Console titles. They’re still selling out of hardware so there’s not a big incentive to make things easier for Flash game devs. But in a perfect world…
By the way.
I jacked this - verbatim - from another Flash game development blog, PhysicsDev. Check it out!
The game is Reunion by Mike Bithell, I found it on GameSetWatch a few days ago. This is an amazing game. I believe the execution is phenomenal. I need more big sounding words to show how much I like it! Immediately the game reminded me of something I’d see coming out of Cal Arts, such incredibly good design going into it.
Bryson sent this one my way saying the flash8 bevel function appears to have been used for lighting. I was really impressed: http://www.mikebithell.com/reunion/
The game is interesting, but laggy. Too laggy. To be honest, I couldn’t play through the whole thing because it lagged so much, and I’m on a Mac G5. I’ll have to see how it runs on a PC at home.
What I like about this game is that Mike Bithell demonstrates a keen understanding of tone and this game demonstrates its careful manipulation via visual and aural media. His moves are subtle, but effective.
Lighting, my friends, lighting! Lighting is everything! The use of music is good too. Lighting and music are not used to a tremendous effect. Don’t expect anything mind blowing, but they’re used and used well. (more…)
I played The Marriage, read the explanation and read the interview with Rod Humble on Arthouse Games. Good thoughts all around. Good interview. If you haven’t yet played the game, do so. If you haven’t read the interview, I suggest it.
The circles represent outside elements effecting the marriage. Will this one be for the better?
The game is interesting. I’m glad it’s getting the attention it is, but I must say I’m disappointed. (more…)
Jonny Greenwood of Radiohead suggested this game a while ago (Feb 8th) and I just downloaded and played it. He says it’s been 5 years in the making. I know nothing of it, but surely I’ll be learning more. For now, it is much too late and my work in the morning starts much too early.
-Christopher J. Rock
—EDIT: I’ve played this a ton and it really is great the whole way through. Tons to do, tons to love. It’s really a beautiful game. I insist you go download and play it right now.