“Behold! A Massive Overhaul!” – Bryson, the Mighty

Tonight I finished an update to our blog theme. The new theme follows Sokay.net’s color scheme and design more closely — it’s bothered me that they looked similar but different. I like the direction it’s going and I’ll continue to revise the design sporadically.

Indiecade’s this weekend! Although Chris and I didn’t get our entries accepted, it was disappointing that they didn’t even bother to give feedback on our games — they basically said “we got too many entries. if you’re lucky, you’ll get feedback”. I’m suspicious as to whether they even played all of the games submitted. When Chris submitted Children at Play to Indie Fund, he was given a prompt and usefull feedback from Jonathan Blow. And he didn’t even have to pay an entry fee, haha.

With the Donut Game, I’ve passed the Fight Game’s engine to David. He’s working on updating the Fight Game’s animation with his most recent updates. I’ve spent some time working on the UI and some effects for that section of the game.


(this is a work in progress, yo)

To help me ease my mind, I’ve been working on this pixel portrait between running around in circles. I’ve been getting some assistance from the Pixelation community, check out my Work in Progress thread.

That’s it for today!

Peace!

-Bryson

About the author:
Bryson Whiteman (http://www.sonofbryce.com)
Bryson is the guy behind all of the Sokay creations. Heading artwork and development, he's determined to make sure each game has a "distinctively Sokay" quality to them. He's always looking forward for a chance to experiment with new technologies to explore exciting ways to achieve fun.
  • I think they should atleast give feedback to your game, so what if so many entries are there. They can manage that much time, even I am thinking that whether they have looked for each and every game or not.