Doom in Flash
July 26th, 2007 by Bryson WhitemanI just checked out this impressive port of the Doom engine to Flash. It even loads up the original external .wad map files!
It might not be the first Flash port, but it’s definitely the first that resembles the original in speed and resolution. I could totally imagine playing some deathmatch in this thing. Can’t wait till something like that is available.
It’s also worth nothing that this was not created using Flash. It was developed on Linux using open-source/free Flex tools.
This reminds of back in 2001 or so when I saw a demo for a Quake 3 looking engine in Shockwave running incredibly fluidly. I recall it being a Q3 port of some sort because it was created by the same company that ported Q3 to Dreamcast, Raster Productions. I’m assuming it was some kind of port because they removed the demo after a short while, I believe because of legal matters.


thanks for the link
I found that Quake-ish Shockwave Director demo that I saw way back. They seem to have restarted development of into with intentions of making a real game out of it. Looks like the same engine, but with new art, weapons and bot characters. I think it might have online play as well.
Check out this Raster Werks beta.